Starting Level: 2
Class: Ranger 2
Difficulty: Moderate
Key Moment: Celebrated March
Starting Level: 2
Class: Ranger 2
Difficulty: Moderate
Key Moment: Celebrated March
Starting Level: 2
Class: Ranger 2
Difficulty: Moderate
Key Moment: Celebrated March
■ At 3rd level, take the Trailblazer archetype.
■ At 4th level, increase Constitution and Wisdom.
■ Your Natural Explorer feature grants additional gambits.
■ Use your wealth to pay for expensive components.
■ At 3rd level, take the Trailblazer archetype.
■ At 4th level, increase Constitution and Wisdom.
■ Your Natural Explorer feature grants additional gambits.
■ Use your wealth to pay for expensive components.
■ At 3rd level, take the Trailblazer archetype.
■ At 4th level, increase Constitution and Wisdom.
■ Your Natural Explorer feature grants additional gambits.
■ Use your wealth to pay for expensive components.
One of Washington’s most trusted operatives, Allan often operates behind enemy lines leading parties of skirmishers. His elite skills of ranging and infiltration will be sorely tested by the war’s end.
One of Washington’s most trusted operatives, Allan often operates behind enemy lines leading parties of skirmishers. His elite skills of ranging and infiltration will be sorely tested by the war’s end.
One of Washington’s most trusted operatives, Allan often operates behind enemy lines leading parties of skirmishers. His elite skills of ranging and infiltration will be sorely tested by the war’s end.
Starting Level: 2
Class: Firebrand 2
Difficulty: Challenging
Key Moment: Valley Forge
Starting Level: 2
Class: Firebrand 2
Difficulty: Challenging
Key Moment: Valley Forge
Starting Level: 2
Class: Firebrand 2
Difficulty: Challenging
Key Moment: Valley Forge
■ Prepare gambits that intimidate and deceive enemies.
■ At 3rd level, choose the Defense fighting style.
■ At 4th level, increase Strength and Dexterity.
■ You can afford grenades, use them liberally.
■ Prepare gambits that intimidate and deceive enemies.
■ At 3rd level, choose the Defense fighting style.
■ At 4th level, increase Strength and Dexterity.
■ You can afford grenades, use them liberally.
■ Prepare gambits that intimidate and deceive enemies.
■ At 3rd level, choose the Defense fighting style.
■ At 4th level, increase Strength and Dexterity.
■ You can afford grenades, use them liberally.
Quick with a blade as well as his wits, Daniel has risen from humble farmer to commissioned officer, though his new rank comes with its share of debts. An outspoken critic of creditors and war profiteers, his sharp tongue has been known to stir unrest.
Quick with a blade as well as his wits, Daniel has risen from humble farmer to commissioned officer, though his new rank comes with its share of debts. An outspoken critic of creditors and war profiteers, his sharp tongue has been known to stir unrest.
Quick with a blade as well as his wits, Daniel has risen from humble farmer to commissioned officer, though his new rank comes with its share of debts. An outspoken critic of creditors and war profiteers, his sharp tongue has been known to stir unrest.
Starting Level: 2
Class: Rogue 1 / Barbarian 1
Difficulty: Moderate
Key Moment: Fall of Charleston
Starting Level: 2
Class: Rogue 1 / Barbarian 1
Difficulty: Moderate
Key Moment: Fall of Charleston
Starting Level: 2
Class: Rogue 1 / Barbarian 1
Difficulty: Moderate
Key Moment: Fall of Charleston
■ Decide if you want to level up as a Barbarian or Rogue.
■ Choose either the Thief or Grenadier archetype.
■ Consider the Ruffian feat to increase Sneak Attack damage.
■ Look for items that improve your speed and melee capability.
■ Decide if you want to level up as a Barbarian or Rogue.
■ Choose either the Thief or Grenadier archetype.
■ Consider the Ruffian feat to increase Sneak Attack damage.
■ Look for items that improve your speed and melee capability.
■ Decide if you want to level up as a Barbarian or Rogue.
■ Choose either the Thief or Grenadier archetype.
■ Consider the Ruffian feat to increase Sneak Attack damage.
■ Look for items that improve your speed and melee capability.
Accompanying her husband on campaign, first as a camp follower and later a battlefield nurse, Anna Maria developed a knack for combat all on her own. She wears men's garb to conceal her identity on the front, risking an army censure if she were ever found out.
Accompanying her husband on campaign, first as a camp follower and later a battlefield nurse, Anna Maria developed a knack for combat all on her own. She wears men's garb to conceal her identity on the front, risking an army censure if she were ever found out.
Accompanying her husband on campaign, first as a camp follower and later a battlefield nurse, Anna Maria developed a knack for combat all on her own. She wears men's garb to conceal her identity on the front, risking an army censure if she were ever found out.
Starting Level: 2
Class: Barbarian 2
Difficulty: Easy
Key Moment: The Swamp Fox
Starting Level: 2
Class: Barbarian 2
Difficulty: Easy
Key Moment: The Swamp Fox
Starting Level: 2
Class: Barbarian 2
Difficulty: Easy
Key Moment: The Swamp Fox
■ At 3rd level, take the Berserker path.
■ At 4th level, increase Strength and Constitution.
■ Partner with a healer to relieve exhaustion after Frenzy.
■ Save up for a Sawtooth Edge or Whalebone Brace accessory.
■ At 3rd level, take the Berserker path.
■ At 4th level, increase Strength and Constitution.
■ Partner with a healer to relieve exhaustion after Frenzy.
■ Save up for a Sawtooth Edge or Whalebone Brace accessory.
■ At 3rd level, take the Berserker path.
■ At 4th level, increase Strength and Constitution.
■ Partner with a healer to relieve exhaustion after Frenzy.
■ Save up for a Sawtooth Edge or Whalebone Brace accessory.
Nicknamed "Washington’s Hercules," Peter towers over 6 feet tall. He survived an ambush by an entire patrol of British soldiers single-handedly, attacking the enemy commander and stealing his horse.
Nicknamed "Washington’s Hercules," Peter towers over 6 feet tall. He survived an ambush by an entire patrol of British soldiers single-handedly, attacking the enemy commander and stealing his horse.
Nicknamed "Washington’s Hercules," Peter towers over 6 feet tall. He survived an ambush by an entire patrol of British soldiers single-handedly, attacking the enemy commander and stealing his horse.
Starting Level: 2
Class: Fighter 2
Difficulty: Moderate
Key Moment: The Siege of Savannah
Starting Level: 2
Class: Fighter 2
Difficulty: Moderate
Key Moment: The Siege of Savannah
Starting Level: 2
Class: Fighter 2
Difficulty: Moderate
Key Moment: The Siege of Savannah
■ Replace your one-handed weapons with better pistols.
■ At 3rd level, take the Gunslinger archetype.
■ Learn the Deadeye Shot and Disarming Shot trick shots.
■ Carry different ammunition types for flexibility in battle.
■ Replace your one-handed weapons with better pistols.
■ At 3rd level, take the Gunslinger archetype.
■ Learn the Deadeye Shot and Disarming Shot trick shots.
■ Carry different ammunition types for flexibility in battle.
■ Replace your one-handed weapons with better pistols.
■ At 3rd level, take the Gunslinger archetype.
■ Learn the Deadeye Shot and Disarming Shot trick shots.
■ Carry different ammunition types for flexibility in battle.
The son of Dutch immigrants, Wilhelm came from nothing and distinguished himself with his daring and bravery at the Battle of Sullivan’s Island, risking his life to raise the Carolinan standard and rally the men.
The son of Dutch immigrants, Wilhelm came from nothing and distinguished himself with his daring and bravery at the Battle of Sullivan’s Island, risking his life to raise the Carolinan standard and rally the men.
The son of Dutch immigrants, Wilhelm came from nothing and distinguished himself with his daring and bravery at the Battle of Sullivan’s Island, risking his life to raise the Carolinan standard and rally the men.
Starting Level: 2
Class: Rogue 2
Difficulty: Challenging
Key Moment: The Saratoga Campaign
Starting Level: 2
Class: Rogue 2
Difficulty: Challenging
Key Moment: The Saratoga Campaign
Starting Level: 2
Class: Rogue 2
Difficulty: Challenging
Key Moment: The Saratoga Campaign
■ Your rifle was expensive. Buy better armor and basic wargear.
■ At 3rd level, take the Marksman archetype.
■ Learn the Rifleman and Unwelcome Surprise techniques.
■ At 4th level, increase Dexterity and Intelligence.
■ Your rifle was expensive. Buy better armor and basic wargear.
■ At 3rd level, take the Marksman archetype.
■ Learn the Rifleman and Unwelcome Surprise techniques.
■ At 4th level, increase Dexterity and Intelligence.
■ Your rifle was expensive. Buy better armor and basic wargear.
■ At 3rd level, take the Marksman archetype.
■ Learn the Rifleman and Unwelcome Surprise techniques.
■ At 4th level, increase Dexterity and Intelligence.
Once in bondage to the prominent Burr family, Seymour gave his enslavers the slip and threatened to join the British forces unless he was emancipated. Now he fights for his freedom in the Continental Army.
Once in bondage to the prominent Burr family, Seymour gave his enslavers the slip and threatened to join the British forces unless he was emancipated. Now he fights for his freedom in the Continental Army.
Once in bondage to the prominent Burr family, Seymour gave his enslavers the slip and threatened to join the British forces unless he was emancipated. Now he fights for his freedom in the Continental Army.
Starting Level: 2
Class: Fighter 1 / Rogue 1
Difficulty: Challenging
Key Moment: Occupied New York
Starting Level: 2
Class: Fighter 1 / Rogue 1
Difficulty: Challenging
Key Moment: Occupied New York
Starting Level: 2
Class: Fighter 1 / Rogue 1
Difficulty: Challenging
Key Moment: Occupied New York
■ Decide if you want to level up as a Fighter or Rogue.
■ Choose either the Turncoat or Marksman archetype.
■ Buy dueling pistols to complement your fighting style.
■ Use Tool Curiosity to have the right tool for the job.
■ Decide if you want to level up as a Fighter or Rogue.
■ Choose either the Turncoat or Marksman archetype.
■ Buy dueling pistols to complement your fighting style.
■ Use Tool Curiosity to have the right tool for the job.
■ Decide if you want to level up as a Fighter or Rogue.
■ Choose either the Turncoat or Marksman archetype.
■ Buy dueling pistols to complement your fighting style.
■ Use Tool Curiosity to have the right tool for the job.
A Yale man, David comes from wealth and privilege but puts it all on the line for the cause. Serving in the Corps of Engineers, he has designed an experimental "sub-marine" vessel to sabotage the Royal Navy.
A Yale man, David comes from wealth and privilege but puts it all on the line for the cause. Serving in the Corps of Engineers, he has designed an experimental "sub-marine" vessel to sabotage the Royal Navy.
A Yale man, David comes from wealth and privilege but puts it all on the line for the cause. Serving in the Corps of Engineers, he has designed an experimental "sub-marine" vessel to sabotage the Royal Navy.
Starting Level: 2
Class: Firebrand 2
Difficulty: Challenging
Key Moment: The Clark Expedition
Starting Level: 2
Class: Firebrand 2
Difficulty: Challenging
Key Moment: The Clark Expedition
Starting Level: 2
Class: Firebrand 2
Difficulty: Challenging
Key Moment: The Clark Expedition
■ Prepare gambits that heal and aid your allies.
■ At 3rd level, choose the Defense fighting style.
■ At 4th level, increase Constitution and Charisma.
■ Save your money to upgrade your Sachet Case.
■ Prepare gambits that heal and aid your allies.
■ At 3rd level, choose the Defense fighting style.
■ At 4th level, increase Constitution and Charisma.
■ Save your money to upgrade your Sachet Case.
■ Prepare gambits that heal and aid your allies.
■ At 3rd level, choose the Defense fighting style.
■ At 4th level, increase Constitution and Charisma.
■ Save your money to upgrade your Sachet Case.
A rogue Jesuit priest from Quebec, the drumbeat of revolution burns in Pierre’s heart. He helps George Rogers Clark’s expedition, distracting the British and sounding a call to arms with fiery invective.
A rogue Jesuit priest from Quebec, the drumbeat of revolution burns in Pierre’s heart. He helps George Rogers Clark’s expedition, distracting the British and sounding a call to arms with fiery invective.
A rogue Jesuit priest from Quebec, the drumbeat of revolution burns in Pierre’s heart. He helps George Rogers Clark’s expedition, distracting the British and sounding a call to arms with fiery invective.
Starting Level: 2
Class: Barbarian 1 / Fighter 1
Difficulty: Moderate
Key Moment: Siege of Boonesborough
Starting Level: 2
Class: Barbarian 1 / Fighter 1
Difficulty: Moderate
Key Moment: Siege of Boonesborough
Starting Level: 2
Class: Barbarian 1 / Fighter 1
Difficulty: Moderate
Key Moment: Siege of Boonesborough
■ Decide if you want to level up as a Barbarian or Fighter.
■ Choose the Grenadier or Battle Master archetype.
■ Based on your choice, purchase grenades or a spontoon.
■ Take a feat, or increase one stat +2 as you level up.
■ Decide if you want to level up as a Barbarian or Fighter.
■ Choose the Grenadier or Battle Master archetype.
■ Based on your choice, purchase grenades or a spontoon.
■ Take a feat, or increase one stat +2 as you level up.
■ Decide if you want to level up as a Barbarian or Fighter.
■ Choose the Grenadier or Battle Master archetype.
■ Based on your choice, purchase grenades or a spontoon.
■ Take a feat, or increase one stat +2 as you level up.
Known to her enemies as "The Grenadier," the Shawnee chieftess Nonhelema has seen her share of war. After a lifetime resisting British occupation she has taken up the hatchet once more, hoping the Americans will respect her tribe's lands on the frontier.
Known to her enemies as "The Grenadier," the Shawnee chieftess Nonhelema has seen her share of war. After a lifetime resisting British occupation she has taken up the hatchet once more, hoping the Americans will respect her tribe's lands on the frontier.
Known to her enemies as "The Grenadier," the Shawnee chieftess Nonhelema has seen her share of war. After a lifetime resisting British occupation she has taken up the hatchet once more, hoping the Americans will respect her tribe's lands on the frontier.
Starting Level: 2
Class: Ranger 2
Difficulty: Easy
Key Moment: Breaking of the Confederation
Starting Level: 2
Class: Ranger 2
Difficulty: Easy
Key Moment: Breaking of the Confederation
Starting Level: 2
Class: Ranger 2
Difficulty: Easy
Key Moment: Breaking of the Confederation
■ At 3rd level, choose the Beast Master or Trailblazer archetype.
■ Learn gambits that help you hunt or navigate terrain.
■ Purchase Moccasins to improve your stealth.
■ For better ranged options, take the Carbine Expert feat.
■ At 3rd level, choose the Beast Master or Trailblazer archetype.
■ Learn gambits that help you hunt or navigate terrain.
■ Purchase Moccasins to improve your stealth.
■ For better ranged options, take the Carbine Expert feat.
■ At 3rd level, choose the Beast Master or Trailblazer archetype.
■ Learn gambits that help you hunt or navigate terrain.
■ Purchase Moccasins to improve your stealth.
■ For better ranged options, take the Carbine Expert feat.
"Saw Mill," also known as Paul Powless, is a young warrior of the Oneida tribe. He ardently believes in the Patriot cause—even as many of the Iroquois nations are drawn over to the enemy side—and has pledged to fight for the cause of freedom.
"Saw Mill," also known as Paul Powless, is a young warrior of the Oneida tribe. He ardently believes in the Patriot cause—even as many of the Iroquois nations are drawn over to the enemy side—and has pledged to fight for the cause of freedom.
"Saw Mill," also known as Paul Powless, is a young warrior of the Oneida tribe. He ardently believes in the Patriot cause—even as many of the Iroquois nations are drawn over to the enemy side—and has pledged to fight for the cause of freedom.
Starting Level: 2
Class: Fighter 2
Difficulty: Easy
Key Moment: Crossing the Delaware
Starting Level: 2
Class: Fighter 2
Difficulty: Easy
Key Moment: Crossing the Delaware
Starting Level: 2
Class: Fighter 2
Difficulty: Easy
Key Moment: Crossing the Delaware
■ At 3rd level, choose the Champion or Gunslinger archetype.
■ Scavenge and craft ammunition to keep costs low.
■ Purchase an improved musket with better bayonet damage.
■ Improve abilities or learn feats at 4th, 6th, and 8th level.
■ At 3rd level, choose the Champion or Gunslinger archetype.
■ Scavenge and craft ammunition to keep costs low.
■ Purchase an improved musket with better bayonet damage.
■ Improve abilities or learn feats at 4th, 6th, and 8th level.
■ At 3rd level, choose the Champion or Gunslinger archetype.
■ Scavenge and craft ammunition to keep costs low.
■ Purchase an improved musket with better bayonet damage.
■ Improve abilities or learn feats at 4th, 6th, and 8th level.
A survivor of the French and Indian War, Barzillai fought at Bunker Hill and the Canadian campaign. Talented with the fife and fiddle, he is often called upon to keep up the spirits of his division on march.
A survivor of the French and Indian War, Barzillai fought at Bunker Hill and the Canadian campaign. Talented with the fife and fiddle, he is often called upon to keep up the spirits of his division on march.
A survivor of the French and Indian War, Barzillai fought at Bunker Hill and the Canadian campaign. Talented with the fife and fiddle, he is often called upon to keep up the spirits of his division on march.
Starting Level: 2
Class: Rogue 1 / Fighter 1
Difficulty: Moderate
Key Moment: Willing's Depredation
Starting Level: 2
Class: Rogue 1 / Fighter 1
Difficulty: Moderate
Key Moment: Willing's Depredation
Starting Level: 2
Class: Rogue 1 / Fighter 1
Difficulty: Moderate
Key Moment: Willing's Depredation
■ Decide if you want to level up as a Fighter or Rogue.
■ Choose either the Battle Master or Assassin archetype.
■ Purchase pieces of wargear to equip additional pistols.
■ Loot, steal, or buy as many pistols as you can carry.
■ Decide if you want to level up as a Fighter or Rogue.
■ Choose either the Battle Master or Assassin archetype.
■ Purchase pieces of wargear to equip additional pistols.
■ Loot, steal, or buy as many pistols as you can carry.
■ Decide if you want to level up as a Fighter or Rogue.
■ Choose either the Battle Master or Assassin archetype.
■ Purchase pieces of wargear to equip additional pistols.
■ Loot, steal, or buy as many pistols as you can carry.
Sally's exploits sound like tall tales — and she prefers to keep it that way. Raised in French Louisiana, she began an affair with Sergeant Gasper by the Siege of Charleston. With an officer's pass, her flamboyant presence is well known on the battlefield.
Sally's exploits sound like tall tales — and she prefers to keep it that way. Raised in French Louisiana, she began an affair with Sergeant Gasper by the Siege of Charleston. With an officer's pass, her flamboyant presence is well known on the battlefield.
Sally's exploits sound like tall tales — and she prefers to keep it that way. Raised in French Louisiana, she began an affair with Sergeant Gasper by the Siege of Charleston. With an officer's pass, her flamboyant presence is well known on the battlefield.